MIssion Objectives in other systems...
Hello everybody!!!
Here's an actual question this time...
I want to make some bases have mission objectives in other systems. Here's what I want. I have made a new system named The Vault. It's a Liberty Rogue system. The Rogues have built their own jumpgate to Liberty and are actively trying to take over Liberty! Liberty has errected their own jumpgate to The Vault in order to stop this invasion from it's core. Stationed outside the Liberty jumpgate are 2 battleships you can dock with. I want them to have missions that lead to the Vault system so you can fight the Rogues there. How do I do this? I have no clue where to start. I've looked at other mods I've played that have this option, and I think it's pretty cool, but I can't figure out how they do it.
Also, reguarding the missions themselves...
I want them to contain gunboats... In other words... The Rogues now fly stolen gunboats, and Liberty wants you to help them out to destroy them. Does the encounter the mission target is in just have to contain the gunboats? Just a quick follow up... I'm pretty sure that's the case, but not too sure. Thx for your patience... And thx for even taking the time to read this! Cheers!
Here's an actual question this time...
I want to make some bases have mission objectives in other systems. Here's what I want. I have made a new system named The Vault. It's a Liberty Rogue system. The Rogues have built their own jumpgate to Liberty and are actively trying to take over Liberty! Liberty has errected their own jumpgate to The Vault in order to stop this invasion from it's core. Stationed outside the Liberty jumpgate are 2 battleships you can dock with. I want them to have missions that lead to the Vault system so you can fight the Rogues there. How do I do this? I have no clue where to start. I've looked at other mods I've played that have this option, and I think it's pretty cool, but I can't figure out how they do it.
Also, reguarding the missions themselves...
I want them to contain gunboats... In other words... The Rogues now fly stolen gunboats, and Liberty wants you to help them out to destroy them. Does the encounter the mission target is in just have to contain the gunboats? Just a quick follow up... I'm pretty sure that's the case, but not too sure. Thx for your patience... And thx for even taking the time to read this! Cheers!