Hacking Da Sound
I'm just going to say it really quick-like.
I've just gotten done hacking some of the nn_voice stuff for the next version of Toolkit. All fine and dandy. But, after staring at UTF files for ages and having to export dozens and dozens, one at a time... er... I don't suppose anybody could make a utility that would "unzip" UTFs, with some sort've textfile telling the utility what data-structure and string/float/integer data was in the values and a "smart" file-type tool that automatically appended extensions to the files?
Yeah, OK, I'm not holding my breath, either But darnit... the Voices really aren't that annoying, except for the fact that they have to stay packed in their UTFs, are referenced by nonsense CRCs, and are packed in a totally arbitrary order
Hmm... yeah... that was a pain. Anyhow... look forward to a new method of implementing "shield failed" and "shield restored" in the next version of Toolkit... had to do it to get rid of a bugerroo with the new Flicker Shields, and now they're not Spewing at all
I've just gotten done hacking some of the nn_voice stuff for the next version of Toolkit. All fine and dandy. But, after staring at UTF files for ages and having to export dozens and dozens, one at a time... er... I don't suppose anybody could make a utility that would "unzip" UTFs, with some sort've textfile telling the utility what data-structure and string/float/integer data was in the values and a "smart" file-type tool that automatically appended extensions to the files?
Yeah, OK, I'm not holding my breath, either But darnit... the Voices really aren't that annoying, except for the fact that they have to stay packed in their UTFs, are referenced by nonsense CRCs, and are packed in a totally arbitrary order
Hmm... yeah... that was a pain. Anyhow... look forward to a new method of implementing "shield failed" and "shield restored" in the next version of Toolkit... had to do it to get rid of a bugerroo with the new Flicker Shields, and now they're not Spewing at all