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Music?

The general place to discuss MOD''ing Freelancer!

Post Thu Sep 15, 2005 7:58 am

Music?

Is there any way to get/change the music files in Freelancer?

Post Thu Sep 15, 2005 9:24 am

Modding Questions? Please read first

That link takes you to the thread stickied in this forum, reading will take you to another location which will tell you how.

A little bit of effort on your part would have found you the information, after all - you want people to put in the effort to tell you how - you should put in the effort to try and find it first!

Post Thu Sep 15, 2005 10:02 am

convert to wav, put in Data directory, change sounds.ini, edit system sound in system file

Edited by - -Trail- on 9/15/2005 2:44:26 PM

Post Thu Sep 15, 2005 11:22 am

The sound is usually a wav file with mpeg layer3 encoding. You can use sndrec32.exe in the windows/system32 folder. Just bring the wav in, choose file>properties and choose the mpeg layer3 from the drop down menu. You can choose the maximum quality and its file size is still very low.
Being mpeg based encoding, the less change during the audio the smaller the file size.

Edited by - M-A-C-E_166 on 9/15/2005 4:34:28 PM

Post Thu Sep 15, 2005 7:42 pm

sounds deceptively simple... but how does one convert from mp3 to WAV?

Post Thu Sep 15, 2005 7:45 pm

For that one I don't think sndrec could do it. There's load of free software around, its worth just doing a search for something decent for 15 mins or so.

Post Thu Sep 15, 2005 8:17 pm

i found a decent free one, mp3-2-wav converter. Excellent and totally free. You should also try out Goldwave, you can get the shareware version and its AWESOME editing software (plus it can open and save MANY different formats). What i do is convert my music to .wav, edit it, then use WINDOWS sound editing program to apply the mpeg-3 encoding, just to ensure that freelancer will read it. Its worked so far

Post Tue Sep 20, 2005 4:17 pm

Ok this is how you do it from start to finish Step 1: go to freelancer/data/audio/music find nice music that you need.

Step 2: go to music.ini and add this

[Sound <------ Keep this the same
nickname = nomad_battle <-- Change this to whatever you want.
type = music <-- I dont know what it is but dont touch
file = audio\music\music_reveal_enemy_pos.wav <-this is where the music file is
attenuation = 0 <-------- Dont know what it is

So the 2 thing you need to edit for new music is file = line and nickname = line.

Step3: Now go to A typical system or where you want to add the music in and search for [music. There should be 3 lines below music, space = , danger = , and battle =. Now change the space, danger, or battle to the nickname in music.ini. So you can have lib space for battle.

If you want to add yor own music you first have to chnage that file to wav, Put it in the music directory and Repeat steps 2 and 3.

If you thout about changing music in the menu go to universe/systems/intro/baces/rooms and inside rooms thers should be 3 files: into1_cityscape.ini, intro2_volcano.ini, and intro3_planetchunk. Open one of them and there should be:

[Room_Info
scene = ambient, Scripts\Intro\Intro_waterplanet.thn <---- This is the acual "movie" on the menu such as flying ships....

[Room_Sound
music = nomad_space <---- This is the music that is in music.ini in your nickname.

Now a little off track fl has more menu "movies" that you probably never seen
there located in scripts/intro and the ones that are in fl are gasminer, planetchunks, and volcano planet. The osirus and waterplanet are new and not included in normal fl only modded. To chnage the menu just change the
[Room_Info
scene =
to whatever the file is and there ya go the new menu "movie"

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