Shielded Weapon Platform
As the thread title indicates, I want to make a shielded weapon platform. Cutting straight to business, here is my SolarArch.ini entry:
[Solar
nickname = wplatform_armored_shielded
LODranges = 0, 200, 400, 4000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
shield_link = w_platform_shield01, HpMount01, HpShield01
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 10000
And my loadouts.ini entry:
[Loadout
nickname = weapon_platform_armored_shielded_lsf_01
archetype = wplatform_armored_shielded
equip = infinite_power
equip = ge_s_scanner_02
equip = SlowLargeYellow, HpRunningLight01
equip = SlowLargeRed, HpRunningLight02
equip = SlowLargeRed, HpRunningLight03
equip = SlowLargeRed, HpRunningLight04
equip = SlowLargeYellow, HpRunningLight05
equip = SlowLargeRed, HpRunningLight06
equip = SlowLargeRed, HpRunningLight07
equip = SlowLargeRed, HpRunningLight08
equip = SlowLargeRed, HpRunningLight09
equip = SlowLargeRed, HpRunningLight10
equip = li_wp_turret01_mark03, HpTurret01
equip = li_wp_turret02_mark03, HpTurret02
equip = li_wp_turret01_mark03, HpTurret03
equip = li_wp_turret02_mark03, HpTurret04
equip = armor_scale_17
equip = npc_shield01_mark10, HpShield01
equip = weapon_platform_tower1
equip = weapon_platform_tower2
equip = weapon_platform_radar1
equip = weapon_platform_radar2
And finally, my select_equip.ini entry:
[Shield
nickname = w_platform_shield01
;DA_archetype = solar\misc\weapons_platform_lod.sur <---- Causes crash; I know why.
DA_archetype = solar\misc\dyson_door_shield.3db
HP_child = SpConnect
Also note that I've added two hardpoints to the weapons_platform_lod.cmp; HpMount01 and HpShield01. I launch into the system just fine, but the weapon platform has no shield. Help here?
MK
[Solar
nickname = wplatform_armored_shielded
LODranges = 0, 200, 400, 4000
ids_name = 261164
ids_info = 66171
type = WEAPONS_PLATFORM
DA_archetype = solar\misc\weapons_platform_lod.cmp
material_library = solar\Solar_mat_dockable03.mat
material_library = fx\envmapbasic.mat
envmap_material = envmapbasic
mass = 10000.000000
shield_link = w_platform_shield01, HpMount01, HpShield01
loadout = weapon_platform
solar_radius = 300
shape_name = NAV_weaponplatform
destructible = true
explosion_arch = explosion_wplatform
hit_pts = 10000
And my loadouts.ini entry:
[Loadout
nickname = weapon_platform_armored_shielded_lsf_01
archetype = wplatform_armored_shielded
equip = infinite_power
equip = ge_s_scanner_02
equip = SlowLargeYellow, HpRunningLight01
equip = SlowLargeRed, HpRunningLight02
equip = SlowLargeRed, HpRunningLight03
equip = SlowLargeRed, HpRunningLight04
equip = SlowLargeYellow, HpRunningLight05
equip = SlowLargeRed, HpRunningLight06
equip = SlowLargeRed, HpRunningLight07
equip = SlowLargeRed, HpRunningLight08
equip = SlowLargeRed, HpRunningLight09
equip = SlowLargeRed, HpRunningLight10
equip = li_wp_turret01_mark03, HpTurret01
equip = li_wp_turret02_mark03, HpTurret02
equip = li_wp_turret01_mark03, HpTurret03
equip = li_wp_turret02_mark03, HpTurret04
equip = armor_scale_17
equip = npc_shield01_mark10, HpShield01
equip = weapon_platform_tower1
equip = weapon_platform_tower2
equip = weapon_platform_radar1
equip = weapon_platform_radar2
And finally, my select_equip.ini entry:
[Shield
nickname = w_platform_shield01
;DA_archetype = solar\misc\weapons_platform_lod.sur <---- Causes crash; I know why.
DA_archetype = solar\misc\dyson_door_shield.3db
HP_child = SpConnect
Also note that I've added two hardpoints to the weapons_platform_lod.cmp; HpMount01 and HpShield01. I launch into the system just fine, but the weapon platform has no shield. Help here?
MK