Base names are stored in 2 locations. These are the entries for Battleship Missouri.
The first is in universe.ini in the Universe folder. In universe.ini the name is stored under strid_name = 196768
[Base
nickname = Li01_03_Base
system = Li01
strid_name = 196768 <-------
file = Universe\Systems\Li01\Bases\Li01_03_Base.ini
BGCS_base_run_by = W02bF32
The second is in the system file, BS Missouri is in Li01.ini in the Universe/Li01 folder. In this file it is called ids_name = 196768 but you will notice that it uses the same reference. The second entry in this section is ids_info = 65747. This entry is a strange one I'm pretty sure that it is linked to another library which allows the info in game to show both when you click on the base and hit f9 and also to show when you select info on the nav map. You cannot change this directly but you need to find the location to where it is linked. I haven't looked into this so I can't help you any further but I'm sure that others on here will be able to tell you more. I too would be interested in knowing how this works as until now I have simply created a new info tag and replaced it entirely which works when you click on the base in space but I'm not sure if it works on the nav map.
[Object
nickname = Li01_03
ids_name = 196768 <---------
pos = 48523, 50, 6690
Archetype = l_dreadnought
ids_info = 65747 <---------
base = Li01_03_base
dock_with = Li01_03_base
voice = atc_leg_m01
space_costume = li_captain_head, li_male_elite_body
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 3
loadout = li_dreadnought_li_01
pilot = pilot_solar_hard
To change an id name or info tag you will FLed-Ids which is a very good info card editor, you can get it here
http://www.lancersreactor.com/t/Downloa ... asp?ID=458
Simply type the relevant entry into the 2 fields at the top and click on get ids name or get ids info. Then change your entry and click the save button. Make sure you point it to your mod location first or it will change the entries in the Microsoft Freelancer folder. All this type of info is stored in the .dll files in the Exe folder. Here's what does what.
nameressources.dll stores all the names like base names, system names, charcter names, ship names
equipressources.dll stores weps names, ammo names
infocards.dll stores all the info about bases and weps etc
misctext.dll and misctextinfo2.dll stores all the rumours and possibly news
offerbribes.dll is pretty self explanatory
There are others but these are the main ones
You can also do this with a ressource hacker if you prefer, here's a good free one
http://www.angusj.com/resourcehacker/
Hope this helps
Buck Rogers
Server Admin
Colours Elite UK
www.colourselite.co.uk
Edited by - Buck on 8/30/2005 3:17:23 AM