weapon problem.
I know I jsut asked a question yesterday and got that sorted out. But now after I made my weapon it shows up in FLE and everything but the game crashes at start up.
I reinstalled FL, installed the SDK to FL.
I looked at FL spit, but all I am getting is this.
[8/23/2005 3:55:26 AM
WARNING:General:set_gamma_function() called outside of create_buffers/destroy_buffers
WARNING:General:load texture: file contains an old or unknown format, ignoring envmapglass
WARNING:General:failed to load 'envmapglass'
WARNING: missing texture (envmapglass)
ERROR: ArchDB::Get(2242204160) failed
WARNING:General:create_device: D3DERR_INVALIDCALL
WARNING: RenderMgr - failed to create_buffers(1024,768) -1,-1
......I think I've seen something about an error but can't find it.
But anyway I made a new effect for the gun...I've looked over it and nothing seems to be worng.
If you would like to see the beameffects I added and or weapon data I added I'll post it later, but this has got me stumped.
I do not know if it is with the dll and I hardly think it would.
This would be the thrid time I've re-made the weapon and had it crashed.
REally gots me. well if you know what's going on or got any tips post them, thanks.
I reinstalled FL, installed the SDK to FL.
I looked at FL spit, but all I am getting is this.
[8/23/2005 3:55:26 AM
WARNING:General:set_gamma_function() called outside of create_buffers/destroy_buffers
WARNING:General:load texture: file contains an old or unknown format, ignoring envmapglass
WARNING:General:failed to load 'envmapglass'
WARNING: missing texture (envmapglass)
ERROR: ArchDB::Get(2242204160) failed
WARNING:General:create_device: D3DERR_INVALIDCALL
WARNING: RenderMgr - failed to create_buffers(1024,768) -1,-1
......I think I've seen something about an error but can't find it.
But anyway I made a new effect for the gun...I've looked over it and nothing seems to be worng.
If you would like to see the beameffects I added and or weapon data I added I'll post it later, but this has got me stumped.
I do not know if it is with the dll and I hardly think it would.
This would be the thrid time I've re-made the weapon and had it crashed.
REally gots me. well if you know what's going on or got any tips post them, thanks.