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I am so bad at xml..

The general place to discuss MOD''ing Freelancer!

Post Mon Aug 22, 2005 6:44 pm

I am so bad at xml..

Right, another plea for help. I'm not too hot at XML. I've done the basics of a OpenSp based startup interface. So far you choose one of 16 different locations and have a ship and loadout linked to them.
The bit i', having probs with is to tell it, if they choose 1:0 then sectionreplace this, and this, and this..
The next few parts will add reputation for each option and add a intro ship thn file which is linked to the option they choose.
Here's a screen cap:
I'm pretty sure i'm just missing a statement somewhere..


Edited by - M-A-C-E_166 on 8/22/2005 7:45:59 PM

Post Mon Aug 22, 2005 7:47 pm

i'm not familiar with sectionreplace but it looks ok to me,only problems i see is 1:16 followed by 1:0,which is out of order and "sectionreplace"options="1:0" without a space between sectionreplace and options - flmm won't read that

Edited by - Cold_Void on 8/22/2005 8:48:41 PM

Post Tue Aug 23, 2005 3:01 am

Oh, I did have it underneath the other 1:0 script. But, it wasn't working so I had moved it to the bottom to work on it.
But do I set "if they choose 1:0, then do all of these" or "If they choose 1:0, then do this", "If they choose 1:0, then do this", "If they choose 1:0, then do this"?

Post Tue Aug 23, 2005 11:01 am

the missing space is your primary problem,flmm will not read the option 1:0!

if both operations are option 1:0 they BOTH activate on selecting that option. leave the data operations in a sensible order that FLMM won't have trouble with, like 1:0 1:0, 1:1 1:1, 1:2 1:2 etc,note that order assumes double data operations per-option,you could also have as many operations per option as you like,say 1:0 1:0 1:0,1:1,1:2,1:3 etc

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