Sun Aug 21, 2005 10:56 pm by Argh
I should note, for the record, that in the XML Toolkit Mod I found it necessary to re-name the Blood Dragon and register a new name string in order to have everything work properly. I have no idea, honestly, whether it even supports different Simple entries- as I've said before, it's not something you really notice during combat against those fighters, and the Simple entries refer to MAT references, etc., which may or may not even exist for that particular "variant".
Juni's Defender, which I've used as the "Liberty VHF" for the Toolkit, also had to have some fancy name-changing performed in order to get it working properly as a flyable ship... and generally speaking, any of the large vessels in the Toolkit are actually "clones" that refer to the same old CMP/MAT but are otherwise totally rebuilt, INI-wise. Freelancer gets very badly confused if things aren't named uniquely, and giving the player-flyable versions of the "heavies" like the Destroyers, Cruisers, etc. the same stats as the FL versions didn't make any sense, for various reasons.