Mon Aug 08, 2005 6:29 am by Strail
I can help a little.
The client files for commodities/ships etc must be the same price and the same location as the what the server files have. Therefore, if you change the files server side, the players will be kicked from the server (assuming you run the 1.1 patch, which most/all servers run) if they try and buy a commodity that either is a different price or is not located at that base. This normally happens at launch, not at the point of purchase. This goes for selling, also. In essence both the server and client files must match exactly.
The ini files for these are loaded at start up only and they are loaded only once in the game. Unlike sytem ini's these are not reloaded when docking or launching. Therefore to enable this to work effectively, you need a server restart, at the point of closing the server both the client and server files (commodities/ships etc) must be changed or the client musty have the updated files before they launch and join the server.
Hope this helps