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One-way jumpgate

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Post Wed Aug 03, 2005 4:21 pm

One-way jumpgate

I'm trying to make a jumpgate or jumphole in my mod that only goes one direction - to a system, and not back from it. I swear I've seen a post about that somewhere, but I really can't find it. Does anyone know how to do that? Thx!

I have become one with my computer. It is a feeling of ecstasy...the perfect blend of logic and emotion. I have reached...Nerdvana!

Post Wed Aug 03, 2005 4:44 pm

Hi Overkill!

This is quite easy to do and you have two possibilities.

1. Just lock one of the two gates in the initial_world.ini. You need to add a locked_gate line for only one direction of your jumpgate (look in the file and you will see other lines, they are all in both directions, but you can just do it in one and leave the other open).

2. The second possibility is to go to your systems ini and to the section with the jumpgate. The 'goto' line describes where the jumphole leads to. For example the gate from New London to Leeds has this goto line. So it goes to the New London gate in Leeds:

goto = Br04, Br04_to_Br01, gate_tunnel_bretonia_custom

For your jumpgate you could either chnage the goto line to another jumpgate. Then you would jump in and if you wanted to take the jumpgate back you would jump somewhere else, e.g. New York if you put in a gate in New York.
Or you can just put in the jumpgate itself like this:

[Object
nickname = Br01_to_Br04
ids_name = 260640
pos = -12034, 0, -93084
rotate = 0, 165, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Br04
jump_effect = jump_effect_bretonia_custom
ids_info = 66145
reputation = br_n_grp
behavior = NOTHING
difficulty_level = 4
goto = Br01, Br01_to_Br04, gate_tunnel_bretonia_custom --> look at this line the jumpgate Br01_toBR04 in the BR01 system leads to itself. So you would dock, jump in and jump out at the same point. On the other jumpgate you put in the same goto and you will go also to this jumpgate.
loadout = jumpgate_br_01
pilot = pilot_solar_easy

I hope this helps and you can understand it (I#m already very tired and it might be difficult to understand). I'll come back tomorrow!

Good luck!

Black Eagle

Post Wed Aug 03, 2005 4:59 pm

i think it would be easier to use the airlock which is coded for one-way use.just search solararch for airlock and use that for your locked jumpgate

Post Wed Aug 03, 2005 5:30 pm

OK, I think the locked jumpgate solution would be the best for what I'm looking for, but how do you get the number for the jumpgate you want to lock? For example, in initialworld.ini, it indicates that the Bw05_to_Ku06_hole is number 3157307012 in the line:

locked_gate = 3157307012 ;Bw05_to_Ku06_hole ;Bw05_to_Ku06_hole

But my jumpgate is a custom jumpgate - is there a way to figure out what the number is?

@Cold_Void - Are you talking about the dyson_airlock from SP? I've never used that before. If it's what I'm thinking of, it might be a bit out of place for my mod, but I'll try to see if I can get it to work anyway - I might like it better when I see it.

Post Wed Aug 03, 2005 6:46 pm

yeah the airlock works in mp too and its part of the dyson sphere complex - to make that jumpgate number you need 'CRC tool' i believe

Edited by - Cold_Void on 8/3/2005 7:47:03 PM

Post Wed Aug 03, 2005 6:50 pm

Couldn't you just replace the jumpgate with the non dockable version instead? The Jumpgate doesn't operate when you come in does it?

Post Wed Aug 03, 2005 8:04 pm

Thanks guys - I got it. The CRC tool was the missing piece of the puzzle - I'd never heard of it. Handy little thing, ain't it?

Looks like there are a bunch of ways I coulda done this, but I think locking the other side makes the most sense to me.

I have become one with my computer. It is a feeling of ecstasy...the perfect blend of logic and emotion. I have reached...Nerdvana!

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