Tue Jul 19, 2005 12:53 pm by RogueArrow
Your Mod looks pretty cool, and I have yet to try it out, but is there a way that I can make it so:
- Class 1-6 equip wont exist at any dealer or on any ship.
- House Police, House Criminals, and Civilians have class 7 equip..
- House Militaries and more advanced civilians and criminals have class 8 equip..
- "Fronteir" Ships/Criminals and more advanced military ships have class 9 equip..
- Then class 10 can be rare, advanced equip that is specially used?
- (Then I can use 2 of the lower class slots for special classes for Gunship equip and the other for battleship equip)
And even aside from all that, I plan to balance those 7 -10 classes more so there isnt a huge gap between them, (so even a Liberty Police fighter with class 7 equip can still deal great damage to a borderworls fighter with class 8 or 9 equip.
To do this, will I have to change a lot of things?