In data/missions/m13 folder there is a file called m13.ini. In it you can state the starting location, the ship and the package for it.
This is a typical entry, taken from OpenSp:
[Trigger
nickname = bse_initialize_init_li01
InitState= Active
Cnd_True= no_params
system = Li01<--------------------Starting location
Act_ForceLand = Li01_01_Base<--------------------Starting base
Cnd_BaseEnter = Li01_01_Base<--------------------Starting base
Cnd_SpaceExit = no_params
Act_SetShipAndLoadout = ge_fighter5, gd_gm_ge_fighter5_loadout01<--------------------Starting ship, starting loadout
Act_LockDock = Player, Li01_to_Li02, unlock
Act_LockDock = Player, Li02_to_Li01, unlock
... Etc it goes on..
You will need to download OpenSp first as there is more to it than this file. Also, if you are going to add new factions, you will need to add them below. You'll see when you get OpenSp. If you are doing multiplayer as well, theres also another one to do:
inside data/characters/NewCharacter.ini
[Package<-----Removed this due to forum's coding
nickname = ge_fighter<-----------Starting ship
strid_name = 11051
strid_desc = 11551
ship = ge_fighter
loadout = mp_ge_fighter<-----------Starting load
money = 2000
[Faction<-----Removed this due to forum's coding
nickname = new_player
rep_group = co_ic_grp<-----------Ignore this, to edit the reps do exe/mpnewchacter.fl
base = Li01_01_Base<-----------Starting base
Package = mp_ge_fighter<-----------Starting load
Pilot = trent
Think thats about everything, to get OpenSp pop to:
OpenSp V1.1 by Xerx
God, i'm so crap at html..
Edited by - M-A-C-E_166 on 7/7/2005 3:31:08 PM
Edited by - M-A-C-E_166 on 7/7/2005 3:31:54 PM
Edited by - M-A-C-E_166 on 7/7/2005 3:34:02 PM
Edited by - M-A-C-E_166 on 7/7/2005 3:35:58 PM
Edited by - M-A-C-E_166 on 7/7/2005 3:36:28 PM
Edited by - M-A-C-E_166 on 7/7/2005 3:37:57 PM
Edited by - M-A-C-E_166 on 7/7/2005 3:38:51 PM
Edited by - harrier on 7/11/2005 2:47:32 AM