Mon Jun 27, 2005 2:30 pm by Thaddeus
Base character appearence is controlled by mbases.ini (data\missions\mbases.ini)
heres a sample of a Rheinland police female in New Berlin
[GF_NPC
nickname = rh0101_rpolice_001_f
body = rh_female_guard_body
head = pl_female2_head
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220679
affiliation = rh_p_grp
voice = rvp511
misn = DestroyMission, 1.687204, 3.161630
room = bar
accessory = prop_hat_female_rh_grd <--female police helmet
Looking through the rest of mbases should give you some good examples of ones that work, or you could have a look at data\characters\bodyparts.ini for unused helmets and accessories. Not all work tho :-/