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Please help!

The general place to discuss MOD''ing Freelancer!

Post Sat Jun 04, 2005 3:17 pm

Please help!

i created a mod with new systems and new npc ships but now if i attack those npc sometimes FL crashs (not always)

i got those error messages:
WARNING: ShapeDB: unable to find shape
WARNING:General:set_gamma_function() called outside of create_buffers/destroy_buffers
WARNING: StarSystem::enter(): CLI(1) System(CF34)
WARNING: Failed to get start location
WARNING:General:Engine: destroy_joint: Failing to disconnect -1 <- 225623488, not connected.

can somebody please help me?

Post Sat Jun 04, 2005 9:11 pm

That last line means that there's a Shiparch entry error. Don't just copy/modify the existing entries in Shiparch.ini, which contain references to [Simple entries, etc., which you don't need. These entries are for the break-off parts of ships... and unless you've built a ship with destructable parts (which is a pretty complex project), this stuff will not work.

Go download my H-Fuel Tanker mod to see a very complete "ship add-on mod" example, with code that will do everything that you need, including assigning your ship an AI pilot and having Factions fly it (so that you'll see it being flown around by various groups, etc). If you're still new to this, you can take a look at the code and work on your ship very simply with this sample

Post Sun Jun 05, 2005 1:03 am

thx i already fixed the last error but the game keeps crashing

any idea what the other error messages mean?

Post Sun Jun 05, 2005 6:36 am

ShapeDB errors mean that you're referencing an object that doesn't exist... or you have objects in the game that are both using the same names. This happens a lot to people who're just making their first ships.

The other errors are (relatively) harmless. The "cannot find start location" error is because you're using OpenSP, most likely, the Gamma error is because you have a modern video card with drivers that can adjust Gamma, and the StarSystem: Enter warning is just the game informing the programmer that a player has left one location for another.

Post Mon Jun 06, 2005 9:52 am

oh thx fixed the shape error and now everything is working fine
it was wrong written hardpoint - lol
seems like i didnt do much wrong except of this hehe
thx... i owe you something

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