Concerning cityscapes and multiplayer "playership"
FL being a multiplayer-capable game, I have to wonder why we all share the "same" parking space in multiplayer while landed on a planet or base. Anyone ever thought of somehow adding more hardpoints to cityscapes to possibly show other players' ships that are docked at the same planet or base?
Just thought something like that would add more to the realism of the game.
Aug
When all else fails...
RUN AUG RUN!!!
Just thought something like that would add more to the realism of the game.
Aug
When all else fails...
RUN AUG RUN!!!