Weapons and Engine Effects and Encryption
Hi, all
I'm a french modder (then sorry for my poor english) and i'm working on a mod for a french server. I'm pretty good to mod, but there 2-3 little things I need help for:
- For making custom effects for weapons specially those that don't have an entry in beam_effetcs.ini like the maingun of liberty cruiser
- For making custom effects for engine
In this 2 points I talk specially about files weapons.ale and engine.ale (.ale files in general and theirs effect_crc numbers)
- How to encrypt my modified data that can't allow players to modify my work (or just to not allow them to see what I done)
I don't want to allow players to see what it's in my file because I created jumpholes totally invisible (in the map, the contact list, in visual when playing and even using FL Explorer) but they could know where are this stuff in reading the coordinates in the files.
I hope someone could help me.
Amicably, Sehnsucht, modder on Fr-Résurrection server
I'm keepin' an eye on you !
I'm a french modder (then sorry for my poor english) and i'm working on a mod for a french server. I'm pretty good to mod, but there 2-3 little things I need help for:
- For making custom effects for weapons specially those that don't have an entry in beam_effetcs.ini like the maingun of liberty cruiser
- For making custom effects for engine
In this 2 points I talk specially about files weapons.ale and engine.ale (.ale files in general and theirs effect_crc numbers)
- How to encrypt my modified data that can't allow players to modify my work (or just to not allow them to see what I done)
I don't want to allow players to see what it's in my file because I created jumpholes totally invisible (in the map, the contact list, in visual when playing and even using FL Explorer) but they could know where are this stuff in reading the coordinates in the files.
I hope someone could help me.
Amicably, Sehnsucht, modder on Fr-Résurrection server
I'm keepin' an eye on you !