Well, I mean't the in-game default tradelane speed is 990, unless I'm mistaken.
I really don't want to give people the ability to dumbfire an uber-torpeado, cause that would suck and make capship missions ultra-easy. There's got to be a way to restrict that. FOV would probably work, but I still don't like the dumbfire torpeado idea.
Doe's the ammo capacity depend on the ship, or the weapon? Cause if I wanted one weapon to have a capacity of 10 and another 40, that would kinda screw things up. I know reckoning was able to restrict capacity to 10 on most missles, but I don't know if that's weapon specific or not.
Btw, just textured the canopy of my hornet, it looks nice. I'll try to post it on my site later today. I've been kinda busy moving, so I haven't got to much done... I'm having a going away party today so I don't know If I'll get to it tonight or not.
JohnHawke
C-in-C Wing Commander-->Freelancer Project
E-mail: [email protected]
Website: here
Edited by - johnhawke on 4/23/2005 6:37:38 AM
I really don't want to give people the ability to dumbfire an uber-torpeado, cause that would suck and make capship missions ultra-easy. There's got to be a way to restrict that. FOV would probably work, but I still don't like the dumbfire torpeado idea.
Doe's the ammo capacity depend on the ship, or the weapon? Cause if I wanted one weapon to have a capacity of 10 and another 40, that would kinda screw things up. I know reckoning was able to restrict capacity to 10 on most missles, but I don't know if that's weapon specific or not.
Btw, just textured the canopy of my hornet, it looks nice. I'll try to post it on my site later today. I've been kinda busy moving, so I haven't got to much done... I'm having a going away party today so I don't know If I'll get to it tonight or not.
JohnHawke
C-in-C Wing Commander-->Freelancer Project
E-mail: [email protected]
Website: here
Edited by - johnhawke on 4/23/2005 6:37:38 AM