Thu Aug 04, 2005 4:51 pm by harrier
Ok...,
The Archetype message I'm talking about is one that appears on the console when you take a destroy base/installation/weapons platform, Freelancer creates the 'installation' when you are about 5 - 10 K away from the target, when you destroy the target, error messages are created in red on the console..
These may or may not appear in Flspew, but often appear in the fl-server-errors.log..
I have been collecting them for some time..and have noticed they are not limited to one archetype there are several some of which are listed below:
1: E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3098097218) failed
1: E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2710497230) failed
1: E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(2547721671) failed
1: E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3064446595) failed
The hashcodes give us these:
ArchDB::Get(3098097218) - wplatform
ArchDB::Get(2710497230) - wplatform_ice
ArchDB::Get(2547721671) - rm_space_police01
ArchDB::Get(3064446595) - small_wplatform
There are others but these are the most consistent to appear. The most common error (3098097218) is more likely to appear in Flspew and is the extended 'X' type of weapon platform that is used in Freelancer to guard many bases etc.. it does not throw an error in the normal game.
In my attempt to isolate the problem - thinking it may be a loadout item I commented out one by one all the items in the loadout.. and tested each time..no change.. So I posted and was told to take the offending items out of the solararch.ini file and paste into the shiparch.ini renaming the items from [solar to [ship .. Did so, result was a CTD.. tried various things result was a CTD each time.
Now while these messages appear on the console (and also appear in vanilla Freelancer) they dont, (or rarely) cause a crash by themselves, but mod's stress the game engine, and a combination of several factors, like two players taking similar missions at the same time, or another minor error (voice message error etc..) they can or seem in combination to tip the server over the edge so to speak and the server resets and boots everyone.
@ Strail..
I'm not sure what you mean.. since this error is often posted about it must occur in more than one mod, so a posted fix will always be helpful.. particularly if it is a detailed 'step - by - step' answer.
Harrier.