Some time ago, a couple of us were fiddling with Halo, and I was able to get my hands on a single custom level in max format.. it is essentially a basin with some terrain and could appear as if you are flying into a large shallow valley with a base in the centerish, similar to Planet Sprague (no down the mine shaft tho..) Perhaps a joint effort could be mounted to do this .. I know doing the planetscape is no biggy but this model may be suitable and I have a texture that it may be possible to use and add to.. plus I have some info on the placement of base hardpoints.. and I am glad to help if I can...
Harrier
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White Cockpits and too much shake
The general place to discuss MOD''ing Freelancer!
18 posts
• Page 2 of 2 • 1, 2
Cracked them, though I had to give myself a crash course in Vector Mathematics to understand the orientation. For those interrested, whack these addresses in the browser for some pictures of Freeworlds new Cloud City sequence that I've strung together. I will be definately be replacing all of Freeworlds planets with new sequences now (what am I saying, there's 113 bases in 1.66!)
http://www.freeworldsmod.com/desktopmod ... spx?a=1229
http://www.freeworldsmod.com/desktopmod ... spx?a=1230
http://www.freeworldsmod.com/desktopmod ... spx?a=1231
http://www.freeworldsmod.com/desktopmod ... spx?a=1232
http://www.freeworldsmod.com/desktopmod ... spx?a=1233
http://www.freeworldsmod.com/desktopmod ... spx?a=1234
http://www.freeworldsmod.com/desktopmod ... spx?a=1229
http://www.freeworldsmod.com/desktopmod ... spx?a=1230
http://www.freeworldsmod.com/desktopmod ... spx?a=1231
http://www.freeworldsmod.com/desktopmod ... spx?a=1232
http://www.freeworldsmod.com/desktopmod ... spx?a=1233
http://www.freeworldsmod.com/desktopmod ... spx?a=1234
18 posts
• Page 2 of 2 • 1, 2
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