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Ammo, free ammo and goods

The general place to discuss MOD''ing Freelancer!

Post Thu Dec 16, 2004 9:50 am

Ammo, free ammo and goods

Is it possible to make a missile to deliver you free ammo, without the ammo being sold anywhere? I was thinking of missile pods, you buy one with, say, 5 missiles, when it's empty you have to buy a new one. However, there would also have to be a way to prevent players from buying and selling the pods so to gain more and more ammo. And no, I cannot reduce max_player_ammo because some stuff like Mines, CMs, and some of the other missiles will use cargo_space, and having a max ammo of 10, for example, also means you can only carry 10 CMs at a time...

Post Thu Dec 16, 2004 9:57 am

I too tried this, and ran into problems. In order for ammo to be actually sold WITH the missile launcher, the ammo MUST be set to sell at the base. You can get around this simply by making it so that the ammo itself is worth 0, which means it never shows up in the screen for sale! Good stuff eh?

Only problem is that by buying and selling the missile launchers (we called them pods instead), you could fill up with ammo......in a rather alarming way!

The idea was that the players bought a missile pod, fired the ammo, sold and rebought the pod to rearm (ie, the launchers were 'disposable'.

All worked fine until during testing it was noted ammo could be 'stacked'.
If you bought the pod with 20 ammo or something, you could sell, and rebuy it. However, you still had the ammo left! To make matters worse, it also seemed to bypass the Ioncross/server too - and you could stack THOUSANDS of 'packs' of ammo, then launch and fight. Once that was done, fire off your load of missiles, and it 'auto-reloads' so to speak - whislt flying - so you can fire another round.
The troubles we had with this meant that even though its still there in our last mod, it will be removed...it could be abused way too easily. Of course, since the ammo was free - you could buy and resell the launchers for the same price - until you had thousands of FREE rounds of ammo for fighting.


So even with limits on ammo, its possible to get round it.

Edited by - Chips on 12/16/2004 9:58:01 AM

Post Thu Dec 16, 2004 10:26 am

Oh, I never realised that in Evo 1.28 - I missed something

and Chips - btw - shouldn't that be put into the Spoiler Section ??

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