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Not used Objects

The general place to discuss MOD''ing Freelancer!

Post Tue Dec 14, 2004 4:30 am

Not used Objects

In the "Misc"-folder i found two objects which can´t be put somewhere with FLE.
The Objects are:
"solar_plant"
"warp_disruptor_bouy"
How can I insert them in the game so that I can put them somewhere?

Post Tue Dec 14, 2004 5:58 am

Both of those items would be used if combining units to make your own, uniquely designed base.
I almost used both of them, myself.
Anywho...
Here's an example:
[Object
nickname = GS18_mplatform--------------Should be System_Part Name_Number (Number is only if you have more than one in that system.)
ids_name = 459457-------------------------Should be the name of the base
pos = -40142, 200, 32315------------------Have to experiment to get it where it fits/looks right/where you want it.
rotate = 0, 14, 0----------------------------You can rotate it, if you need to.
archetype = mplatform---------------------Insert those names
parent = GS18_01---------------------------Designation of the base it docks with/is part of.
reputation = co_ic_grp---------------------Faction of the Parent Base



Watch your 6!

Edited by - warzog on 12/14/2004 6:04:03 AM

Post Mon Dec 20, 2004 4:49 am

Thanx alot but i´ve solved it myself.
I just made entries in the solararch.ini

Post Wed Dec 22, 2004 6:49 am

ooops....
I forgot, those two aren't in there already!

Watch your 6!

Post Thu Dec 23, 2004 8:32 am

Another thing.
How can I find out which mat files are used?

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