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Red/Blue Blinking Lights For Ships

The general place to discuss MOD''ing Freelancer!

Post Tue Nov 30, 2004 7:20 pm

Red/Blue Blinking Lights For Ships

I was just wondering how I can change the lights for the ships. I have a decoder and found the loadout.ini file, but still can't figure out how to change the lights on my Eagle. PLEASE REPLY if you know how to get the red/blue police lighting effect.

Post Tue Nov 30, 2004 7:48 pm

Cant say as to police lighting, but if you use a standard game ship, the easyest way, is to us the Ioncross Char. editer. It show the ship you fly and its load out, lights and all, and you can exchange lights of a lot of type there real easy. That way, you don't have to dig around in the files at all.

MavSurfer
Welcome to TLR

Post Wed Dec 01, 2004 6:13 am

To change ONLY your (the player's buyable) ship's lights...
Open the "Goods.ini" file...
You'll find several Good sections, here's the one for the Patriot:
[Good
nickname = lf_package
category = ship
hull = lf_hull
addon = ge_lf_engine_01, internal, 1
addon = li_fighter_power01, internal, 1
addon = ge_s_scanner_01, internal, 1
addon = ge_s_tractor_01, internal, 1
addon = shield01_mark01_lf, HpShield01, 1
addon = LargeWhiteSpecial, HpHeadlight, 1
addon = SlowSmallBlue, HpRunningLight01, 1
addon = SlowSmallBlue, HpRunningLight02, 1
addon = SlowSmallBlue, HpRunningLight03, 1
addon = SlowSmallBlue, HpRunningLight04, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
addon = DockingLightRedSmall, HpDockLight02, 1

To change the running lights, change the "Blue" in "SlowSmallBlue" to:
Yellow
Green
Orange
White
Purple
Red
Or leave it as Blue!
You can change one, or all, to any of those colors that you want.
(They're the only colors available.)

To change everyone else's lights, do the same thing in the "loadout.ini" file.

To get a "Police Light" affect change 2 to red, and leave 2 blue.
(They'll flash independantly.)

A better way, if you're willing to put in the extra effort would be:
Use HardCMP to edit your ship's CMP file...
and add more HPRunningLight's in the EXACT same locations as the original set...
Then you could have the original set flashing blue, and the new set flashing red.
BUT!!!
As both sets occupy the same location...
It'll APPEAR as though the lights are flashing blue, then red, then blue, then red...
(Only way I know of doing it!)

Watch your 6!

Edited by - warzog on 12/1/2004 6:24:01 AM

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