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New mods

The general place to discuss MOD''ing Freelancer!

Post Sat Nov 06, 2004 4:35 pm

New mods

Its been another year (and a half) since I was last here.

Just a quick question. What is the greatest mod, I must know



Edited by - discharger12 on 11/6/2004 4:36:02 PM

Post Sun Nov 07, 2004 7:57 am

What I meant was, what are some good mods, not the greatest.

Post Sun Nov 07, 2004 8:18 am

Has it really been that long since we last saw you? Blimey! - time flies!

Anyway, in no particular order, the usual suspects:
TNG 2.5something - they keep changing it, but latest version from Reynen (probs know this one already)
Rebalance 3.5 beta 3? Michael Dans latest version - nuff said (you probs already familiar with his mods basically )
WTS world 4.2a or something, its a top notch mod!
Freeworlds - starwars mod - outstanding! (Total conversion)
Epsilon 2.71 - Parabolix and Harriers excellent mod
Privateer the reckoning - Great great mod, guess what? Full of privateer stuff
Evolutions - my own ickle mod



Some newer ones
[http://www.lancersreactor.com/t/download/download.asp?id=1324Crossover mod
TIE universe - star wars encore (its good)
Asgard MOd - not sure, but its got a loyal fanbase
AC2 Sliders mod - not too sure.



okay, to be really honest, I have only actually played a few of those, namely - Freeworlds and my own . I have tried a few, Epsilon and WTS, but only in a system or two, no real exploration etc. I don't have much time to play, but these ones are popular/have loyal fans/have servers.


Plenty there for you to enjoy

Post Sun Nov 07, 2004 9:14 am

Crossfire mod

Fixed that for you Chips.

EDIT : Lol and the name too. .


Edited by - Aravis on 11/7/2004 9:14:52 AM

Post Sun Nov 07, 2004 9:36 am

Thanks Ararivatis

Once you get to more advanced years, you too will make some silly mistakes - miss the odd tag here and there, spell things incorrectly..................remember names wrong
Aravis

Post Sun Nov 07, 2004 10:50 am

Thanks alot guys.

Glad you sort of remember me chips

Post Sun Nov 07, 2004 11:40 am

I hate to mention a mod still in the making, but the Republic mod Gamma version will be released in a few weeks. Definitely in time for Christmas. The Gamma won;t be that amazing, but the Beta will be much better a few months after that, and the full release should be spectacular

--------------------------------
[email protected]
Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

Post Sun Nov 07, 2004 11:47 am

I thought alpha came before a beta, and never heard of gamma testing outside of a particle physics lab

Post Sun Nov 28, 2004 3:51 pm

I have a mod Idea that adds things to freelancer like teaming up with bots, balancing the ships in the game so a Titan can have a challenge fighting a Liberty Defender, adding other freelancers that are bots that can be seen smuggling and other stuff, and bot communications like asking them to drop their cargo. There's more information on this mod in the modder hiring section of the forums in could someone make this mod PLEASE

I can't make this mod but if your interested PLEASE MAKE THIS MUCH NEEDED FOR FREELANCER MOD!

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