Important Message

You are browsing the archived Lancers Reactor forums. You cannot register or login.
The content may be outdated and links may not be functional.


To get the latest in Freelancer news, mods, modding and downloads, go to
The-Starport

Lips not moving on changed character models?

The general place to discuss MOD''ing Freelancer!

Post Tue Nov 02, 2004 7:13 pm

Lips not moving on changed character models?

Does anyone know why the lips on changed character models won't move? Or, does anyone know how to fix it?

Post Wed Nov 03, 2004 9:58 am

The skeloton that is used for the char is different on each. Facial expressions don't line up with it. Try using trints arms with Walkers body. Nothing lines up then

Post Wed Nov 03, 2004 7:13 pm

So, has anyone figured out a way to compensate for this?

Post Fri Nov 05, 2004 1:57 am

Edit every cutscene in the game

That's about the only way, the animations and bones to move are specified in each separate cutscene.

*Edit*
Just had a thought, although I haven't tried this so it may not work. Create a copy of the new model you want to use, and rename the joints/bones to match those of the character you are replacing using the UTF-Editor. It may still look a bit strange, but it would probably get the lips moving.

Edited by - Accushot on 11/5/2004 1:57:47 AM

Post Fri Dec 24, 2004 3:16 am

Hey Hades, welcome to the forum bud!

I had a similar issue with the cutscenes in Halo when I got my new NVidia5700LE, and put it on full power.

Disable your video card's "Anti-Alizing" feature. This should re-enable the lips.

I know, it seems stupid and dumb, but it should work.

Edited by - fieroturbo on 12/24/2004 3:19:42 AM

Post Fri Dec 24, 2004 3:39 pm

Ah, gotta love my Radeon9800pro. AA 4x and all lips are moving.

Post Sat Dec 25, 2004 9:06 am

Sorry for interrupting you.

How exactly can you change character body parts? I'm asking because I want new heads, or at least re-texture old ones.

Post Sat Dec 25, 2004 10:46 am


How exactly can you change character body parts? I'm asking because I want new heads, or at least re-texture old ones.

1) Edit the BodyParts.ini and/or Costumes.ini files.
2) Use the UTF to XML editor in the download section.
-It'll extract all of the images, which you can then edit, then you can recompile with the same program.

Post Sun Dec 26, 2004 2:15 am

Thanks!

But creating new body part models isn't possible, is it?

Post Mon Dec 27, 2004 3:36 am

If you're a great 3D modeler it is.
(I'm not, so I don't know how to do it, but I've heard it's been done.)

Watch your 6!

Post Mon Dec 27, 2004 3:47 am

The main point is, wether there is a exporter for character parts, for they are in another format, if I'm mot mistaken.

Edited by - Manhattan_Guy on 12/27/2004 6:02:52 AM

Return to Freelancer General Editing Forum