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Changing Trent and other bar character''s appearances: addin

The general place to discuss MOD''ing Freelancer!

Post Sat Sep 18, 2004 2:29 pm

I've tried the neuronet props - sometimes they show sometimes not (yeah clothes seem ok - sorry was unclear) but not the ge_comm bit... neuro nets are the eye-pieces some npcs wear...

Post Sat Sep 18, 2004 2:45 pm

The one I specified is supposed to give Trent a green screen over his right eye.

So shall I try prop = comm_ge_generic2 on its own? Is the prop entry still the one needed for the comm helmet?

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Leader of the Republic Mod Team.
"Criminal Organisations don't just spring up overnight. It's a conspiracy" - overheard on a a Liberty comm frequency

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