2 Q''s.
2 things I'm trying to do on a new system mod...was going to use it on my own server, but that fell throught...my service provider won't let me:-D
2 q's though... is it possible to make a oneway jumphole? like you take it from somewhere and when you come out there's nothing there? or maybe there is, but it's locked? If the latter, is there a way to maybe do something and it becomes unlocked, like a trigger? like follow the path of beacons and the hole unlocks or somethin? trying to restrict access to a certain system full of goodies:-D
Q2...Once in the tutorials I found where a guy explained how to make a missle launcher launch more than one at once...also how to make them take seperate vectors so they wouldn't collide and blow you up when you shoot them...haven't been able to find it since...can anyone tell me how to do that? and is it possible to make the missle have a cruise disrupting affect? I can do systems decent, but coding I don't know...Any help you all can offer...Thanks.
Edit: I should be more specific...I'm wanting to make a new weapon system that fires 6 missles, each with like 1,000 shield and hull damage(or somethin like that), refire rate of once every 2 seconds, and a cruise disrupter effect...also now Q3...is it possible to make a turrent which only effect is cruise disruption? just curious...
Edited by - rtg593 on 8/27/2004 5:05:12 PM
Edited by - rtg593 on 8/27/2004 5:20:52 PM
2 q's though... is it possible to make a oneway jumphole? like you take it from somewhere and when you come out there's nothing there? or maybe there is, but it's locked? If the latter, is there a way to maybe do something and it becomes unlocked, like a trigger? like follow the path of beacons and the hole unlocks or somethin? trying to restrict access to a certain system full of goodies:-D
Q2...Once in the tutorials I found where a guy explained how to make a missle launcher launch more than one at once...also how to make them take seperate vectors so they wouldn't collide and blow you up when you shoot them...haven't been able to find it since...can anyone tell me how to do that? and is it possible to make the missle have a cruise disrupting affect? I can do systems decent, but coding I don't know...Any help you all can offer...Thanks.
Edit: I should be more specific...I'm wanting to make a new weapon system that fires 6 missles, each with like 1,000 shield and hull damage(or somethin like that), refire rate of once every 2 seconds, and a cruise disrupter effect...also now Q3...is it possible to make a turrent which only effect is cruise disruption? just curious...
Edited by - rtg593 on 8/27/2004 5:05:12 PM
Edited by - rtg593 on 8/27/2004 5:20:52 PM