Important MessageYou are browsing the archived Lancers Reactor forums. You cannot register or login. |
Mod requests
The general place to discuss MOD''ing Freelancer!
13 posts
• Page 1 of 1
Here you can place your mod requests and other people can make them for you or tell you how to do it.(I did this because I have a request myself and a wanted someone to make it for me)
Here is my mod request: I and my mates wanted someone to make a mod that increases the re-fire rate of weapons to the next rate up like this.
Noramal Re-fire rate Modded re-fire rate
2.00 3.33
3.33 4.00
4.00 5.33
5.33 8.33
8.33 12.33
I have asked people to make this mod sooo many times but they either dont respond or tell me to do it. I would do it but I dont have the time and I cant mod or edit or ANY of that stuff.
Noramal Re-fire rate Modded re-fire rate
2.00 3.33
3.33 4.00
4.00 5.33
5.33 8.33
8.33 12.33
I have asked people to make this mod sooo many times but they either dont respond or tell me to do it. I would do it but I dont have the time and I cant mod or edit or ANY of that stuff.
I would like a mode that takes the popular Stargate-SG1 series and turns it in to a full universe, where you can fly ships like the Death Glider, the X-301, the X-302, the X-303, Asgard mothership, Gou' uld mothership, Gou' uld uber mothership, the "puddle jumper", and the wraith ships. Please I need this done!
There is already a mod with the deathglider in it. As to the weps refire rate, simple mod it yourself. It takes only a few minuets to do.
Use the Misc data base to find the weps name you want and then search the weaponsequip.ini and make the changes. Simple.
[Gun
nickname = gd_bh_gun01_mark03
ids_name = 263280
ids_info = 264280
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
HP_child = HPConnect
hit_pts = 1923
explosion_resistance = 1.000000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
mass = 10
hp_gun_type = hp_gun_special_6
damage_per_fire = 0
power_usage = 19.760000
refire_delay = 0.120000 ; change this setting to whatever you want
muzzle_velocity = 700.400024
use_animation = Sc_fire
toughness = 4.200000
flash_particle_name = pi_laser_02_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = gd_bh_gun01_mark03_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 20, 60, 100
Edited by - Finalday on 8/22/2004 7:09:16 AM
Use the Misc data base to find the weps name you want and then search the weaponsequip.ini and make the changes. Simple.
[Gun
nickname = gd_bh_gun01_mark03
ids_name = 263280
ids_info = 264280
DA_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
HP_child = HPConnect
hit_pts = 1923
explosion_resistance = 1.000000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
mass = 10
hp_gun_type = hp_gun_special_6
damage_per_fire = 0
power_usage = 19.760000
refire_delay = 0.120000 ; change this setting to whatever you want
muzzle_velocity = 700.400024
use_animation = Sc_fire
toughness = 4.200000
flash_particle_name = pi_laser_02_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = gd_bh_gun01_mark03_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 20, 60, 100
Edited by - Finalday on 8/22/2004 7:09:16 AM
Hey JJ - i take it my help for you wasn't good enough huh????? The fact that i flippin typed all that out just for YOU, but you couldn't be arsed to do it yourself huh? It was basic, and showed you exactly what to do, but if that aint good enough, i guess you can hope there is someone who is willing to satisfy your desires there. What are you going to give in return for them though?
Look mate I just got on the computer the now and I have just seen your info.
thanks for typing it to me I will try to get it done. one thing though how do I get to this filwe then put it on to a word processor progarm to changer it? It was not that I was to lazy to do it it just was I havent seen it yet. Thanls alot
thanks for typing it to me I will try to get it done. one thing though how do I get to this filwe then put it on to a word processor progarm to changer it? It was not that I was to lazy to do it it just was I havent seen it yet. Thanls alot
@JJ if your getting computer code its encrypted get sdk or biniq to decode them
and by the way dont triple post edit if you have to.
Do you want a cloak? Click Here HEHEHE
Edited by - Tightan on 8/23/2004 4:22:14 PM
and by the way dont triple post edit if you have to.
Do you want a cloak? Click Here HEHEHE
Edited by - Tightan on 8/23/2004 4:22:14 PM
i have a mod request which i can't figure out how to do, but i think it's possible. is it possible to make a mod making AI ships as party members, just like Juni or King in SP. if it is, it would be cool if someone post it here.. and if there a mod that only adds lotsa ships that are 'realistic'? not uber-type ships?
J.J :
Got you covered, 20 minutes well spent I'd say, I put together a very simple script based mode that lets you pick from about 6 different refire rate settings ranging from 50% to 1000% speed increases. Mailed a copy to you, and another to Baked Potato for upload to TLR
In future though asking for mods probably isn't a good idea, it's just this concept is so simple and easily implemented, and more than that *useful*
Edited by - Ryuujin on 8/24/2004 11:45:00 AM
Got you covered, 20 minutes well spent I'd say, I put together a very simple script based mode that lets you pick from about 6 different refire rate settings ranging from 50% to 1000% speed increases. Mailed a copy to you, and another to Baked Potato for upload to TLR
In future though asking for mods probably isn't a good idea, it's just this concept is so simple and easily implemented, and more than that *useful*
Edited by - Ryuujin on 8/24/2004 11:45:00 AM
13 posts
• Page 1 of 1
Return to Freelancer General Editing Forum