Wed Aug 11, 2004 2:04 pm by Chips
Script.xml instructions.
Open FLMM, and click "how to make my mod compatible" - which is at the very bottom in blue writing!
As for making it into flmm format - go to your FLMM mods directory, and then over the folder name of you mod, right click, and then use the "add to winzip".
Click on that - it will appear with a winzip window, and at the top you can see the file path to the zip file it will make. Go to the end of that filepath, and where it says blahblah.zip add the .flmod after it, maknig:
blahblah.zip.flmod
Then click on the "add" button to make the file. It will create your flmod file.