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multiplayer modding

The general place to discuss MOD''ing Freelancer!

Post Fri Aug 06, 2004 6:33 am

multiplayer modding

Hi, i was just wondering if it's possible to mod who is your allies and who is enemys in multiplayer? for example if I put up a server with my friend and we want to be Allies with the Outcasts and enemys with the navy from the beginning what do i do and what do i need?


thx

Post Fri Aug 06, 2004 6:44 am

making just you and ur friend allied with them is easy.

edit mpnewcharacter.fl (its inthe exe folder, notepad will do the job)
you will see the stuff that is set up for new characters in MP.
the list of the reputations is selfexplaining.
-1 is red (hostile), 0 is neutral and +1 is friendly/allied.

this is just the startin setup though, not how things behave when you kill ships.

that is defined in faction_prop.ini.
pretty selfexplaining

you can find a list for all the nicknames of th factions and who they really are somewhere on the boards here or inthe downloads, i donno exactly but its somewhere here.

if you want to set up different affiliations of faction towards each other - for the NPCs, for example make the rogues allied with the navy (for whatever reasons, doh), thats all in initialworld.ini.

ah, one more thing.
if you never modded before, download the Freelancer SDK 1.3. its inthe download section. you will be able to edit the ini files from that straight away, without the decompressing work.

i hope this was understandable,

Fjord

---------------------------------
Excelcia Mod Leading Developer

Post Sun Aug 08, 2004 10:15 am

Thank you, one question though
If i mod this and put up the server and when my friend connects it will download the modded file, right?
I don't need to send the modded files to him first?

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