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Help: When a fighter meets a battleship..

The general place to discuss MOD''ing Freelancer!

Post Sat Jul 31, 2004 6:05 am

Help: When a fighter meets a battleship..

It's not a match made in heaven, is there any way to stop pilotable battleships spinning away when they are rammed by a fighter?

Post Sat Jul 31, 2004 7:31 am

aye, thee need to be lowerin thine rotation_inertia

Post Sat Jul 31, 2004 12:54 pm

Thanks I dont suppose you have any rough guidelines as to what it should measure? Also how do I stop the docking ring telling me it cannot service a ship of my size?

Post Sun Aug 01, 2004 12:10 pm

You have to specify that your battleship can dock (and not only moor) in shiparch.ini :

[Ship
<i cut what's not interesing >
mission_property = can_use_berths

Voilà !
Tell me if the probem is fixed now !

Post Sun Aug 01, 2004 12:21 pm

You will also need the Ghost Docking ring mod that comes with FLMM so the ship will "Fit" through the rings.

Welcome to TLR. Pull up a chair, kick off your shoes, soada are in the frig.

Post Mon Aug 02, 2004 2:40 am

for guidlines use the search feature, other people have already discussed this topic in detail.

Post Mon Aug 02, 2004 6:42 am

this one might help...

Fjord

---------------------------------
Excelcia Mod Leading Developer

Post Mon Aug 02, 2004 9:46 am

Whats the plural of genius Cheers Arch, Fjord and Finalday, Fjord, big fan of your work!

Edited by - Chaplain on 8/2/2004 10:49:17 AM

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