Is there any smart programmer figure this out?
The only problem I have in hand to have an assult game mod in FL is the trigger. There is no way I can switch on and off the invincibility of a base or ship during the game.
I was working on game mod like the final mission in SP, assult the nomad's home planet. In SP the shield can be turn off by the trigger, I have no idea how this can be done during the game of a MP. Also, I even made the internal invincible armor as a mountable item but still unable to make NPC drop it jet it, there is no such a command or trigger to pull it off.
If there is any good programmers can figure this out, we will get the MP coop missions for sure.
Peace doesn't exist between the livings, but the dead.
I was working on game mod like the final mission in SP, assult the nomad's home planet. In SP the shield can be turn off by the trigger, I have no idea how this can be done during the game of a MP. Also, I even made the internal invincible armor as a mountable item but still unable to make NPC drop it jet it, there is no such a command or trigger to pull it off.
If there is any good programmers can figure this out, we will get the MP coop missions for sure.
Peace doesn't exist between the livings, but the dead.