Adding tradelanes
I use this code below:
[Object
nickname = GJ01_Trade_Lane_Ring_1
ids_name = 458758
POs = 850, 0, 28000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = GJ01_Trade_Lane_Ring_2
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object
nickname = GJ01_Trade_Lane_Ring_2
ids_name = 458758
POs = 850, 0, 21000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = GJ01_Trade_Lane_Ring_1
next_ring = GJ01_Trade_Lane_Ring_3
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object
nickname = GJ01_Trade_Lane_Ring_3
ids_name = 458758
POs = 850, 0, 14000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = GJ01_Trade_Lane_Ring_2
next_ring = GJ01_Trade_Lane_Ring_4
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object
nickname = GJ01_Trade_Lane_Ring_4
ids_name = 458758
POs = 850, 0, 7000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = GJ01_Trade_Lane_Ring_3
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
Then i want to add a other ring so my tradelane has 5 rings so i change the code to this:
[Object
nickname = GJ01_Trade_Lane_Ring_1
ids_name = 458758
POs = 850, 0, 28000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = GJ01_Trade_Lane_Ring_2
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object
nickname = GJ01_Trade_Lane_Ring_2
ids_name = 458758
POs = 850, 0, 21000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = GJ01_Trade_Lane_Ring_1
next_ring = GJ01_Trade_Lane_Ring_3
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object
nickname = GJ01_Trade_Lane_Ring_3
ids_name = 458758
POs = 850, 0, 14000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = GJ01_Trade_Lane_Ring_2
next_ring = GJ01_Trade_Lane_Ring_4
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object
nickname = GJ01_Trade_Lane_Ring_4
ids_name = 458758
POs = 850, 0, 7000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = GJ01_Trade_Lane_Ring_3
next_ring = GJ01_Trade_Lane_Ring_5
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object
nickname = GJ01_Trade_Lane_Ring_5
ids_name = 458758
POs = 850, 0, 2000
rotate = 0, 0, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = GJ01_Trade_Lane_Ring_4
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
Now there is a new tradelane ring however when i'm traveling with the tradelane the game crashes when i reach the new ring, also the ring is instead of green when clicked on, white and its name is "object unknown"?
Does anyone see the mistake?