Fri Jun 04, 2004 3:16 pm by Chips
arg, no - its the charaters folder, the newcharacter.ini file instead. The mpnewplayer.fl file just CALLS for the information in the ini file. hence all those %% marks etc. Change all this in the character.ini file - where its ALOT more obvious as to what to change etc.
Put it this way, here is the newcharacter.ini entry:
[Pilot
nickname = trent
body = trent
comm = trent
voice = trent_voice
body.anim = Sc_MLBODY_STND_000LV_A_31
thumb = interface\intro\objects\MULTI_blackdragonmale.3db
comm.anim = Sc_comm_body_unfold_female, Sc_headCOM
[Package
nickname = ge_fighter
strid_name = 11051
strid_desc = 11551
ship = ge_fighter
loadout = msn_playerloadout
money = 2000
[Faction
nickname = new_player
rep_group = co_ic_grp
base = Li01_01_Base
Package = ge_fighter
Pilot = trent
I think you will agree that its pretty straight forward there....
Money line = erm, the money
Base line is the starting base
In the package file is not only starting money, but the ship and loadout from the loadouts.ini file for it as well.
NOW contrast that to the mpnewplayer.fl file to work out which is easier to read/change things in.....
[Player
name = %%NAME%%
;initial_rep = %%FACTION%%
rank = 0
money = %%MONEY%%
;voice = %%VOICE%%
;All must be Trent!
voice = trent_voice
costume = %%BASE_COSTUME%%
com_costume = %%COMM_COSTUME%%
system = %%HOME_SYSTEM%%
base = %%HOME_BASE%%
house = 0.91, li_n_grp
house = 0.91, li_lsf_grp
house = 0.65, li_p_grp
house = 0, br_n_grp
house = 0, br_p_grp
house = 0, ku_n_grp
house = 0, ku_p_grp
house = 0, rh_n_grp
house = 0, rh_p_grp
house = 0, co_alg_grp
house = 0, co_be_grp
house = 0, br_m_grp
house = 0, co_nws_grp
house = 0, co_hsp_grp
house = 0.65, co_ic_grp
house = -0.3, co_khc_grp
house = -0.3, co_kt_grp
house = 0, rh_m_grp
house = 0.65, co_me_grp
house = 0.65, co_ni_grp
house = 0, co_os_grp
house = -0.3, co_rs_grp
house = -0.3, co_shi_grp
house = 0.65, co_ss_grp
house = 0, co_ti_grp
house = 0.65, co_vr_grp
house = -0.3, fc_bd_grp
house = -0.3, fc_b_grp
house = -0.65, fc_c_grp
house = -0.3, fc_fa_grp
house = -0.3, fc_g_grp
house = -0.3, fc_gc_grp
house = -0.3, fc_h_grp
house = -0.3, fc_j_grp
house = -0.65, fc_lh_grp
house = -0.65, fc_lr_grp
house = -0.3, fc_lwb_grp
house = -0.65, fc_m_grp
house = -0.65, fc_ou_grp
house = -0.65, fc_rh_grp
house = 0.65, fc_or_grp
house = -0.65, fc_u_grp
house = -0.65, fc_x_grp
house = 0, gd_gm_grp
house = 0, fc_uk_grp
house = -0.65, fc_n_grp
house = -0.65, fc_ln_grp
house = -0.65, fc_kn_grp
house = -0.65, fc_rn_grp
house = 0, fc_ouk_grp
house = 0, fc_q_grp
house = 0, fc_f_grp
house = 0, gd_im_grp
house = 0, gd_z_grp
house = -0.3, gd_bh_grp
house = -0.3, co_fs_grp
house = -0.3, co_fw_grp
house = -0.65, co_fe_grp
house = -0.65, co_fm_grp
house = -0.65, fc_gs_grp
;Li02
visit = 2745692751,1
;Li03
visit = 2208818767,1
;Li04
visit = 2745633359,1
;Br01
visit = 2945966082,1
;Br02
visit = 2409077762,1
;Br03
visit = 2945943554,1
;Br04
visit = 2409063426,1
;Br05
visit = 2945937410,1
;Br06
visit = 2409040898,1
;Rh01
visit = 2281145474,1
;Rh02
visit = 2818046082,1
;Rh03
visit = 2281172098,1
;Rh04
visit = 2817982594,1
;Rh05
visit = 2281116802,1
;Ku01
visit = 3013596745,1
;Ku02
visit = 2476714569,1
;Ku03
Visit = 3013590601,1
;Ku04
visit = 2476692041,1
;Ku05
visit = 3013559881,1
;Iw01
visit = 3146760779,1
;Iw02
visit = 2609888843,1
;Iw03
visit = 3146754635,1
;Iw04
visit = 2609858123,1
;Iw05
visit = 3146732107,1
;Iw06
visit = 2609851979,1
%%PACKAGE%%
Needless to say, modding the package and ship that you start with is MUCH easier if you use the character.ini file and NOT the mpnewcharacter.ini file!!!!