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weapons development

The general place to discuss MOD''ing Freelancer!

Post Mon May 10, 2004 9:49 pm

weapons development

how do you set the shield damage for weapons. i need some explantion for the weapons_equip. plz help.........

ittan

Post Mon May 10, 2004 10:51 pm

Half hull damage, or change the line saying:

Energy_damage = 0

to whatever you want (energy_damage = shield_damage)

This was asked only 1-2 weeks ago, where i gave the exact same reply. Please have a look in some threads in future.

Post Sat May 15, 2004 4:58 am

how do you set the range for the custom weapons ????????????

Post Sat May 15, 2004 5:37 am

Its in the same file.
muzzle_velocity = 750 ;which is both speed out of gun but also distance

Both of these are in the tuterals.

Post Sat May 15, 2004 5:44 am

Also - lifetime of the shot (in ammo section) will affect how far it goes.

ie if lifetime is 1, and muzzle vel is 750 - then range =750

If lifetime is 1000 but vel is 1 - range = 1000
If lifetime is 0.5 and vel is 2000 - then range = 1000

Hope that helps you out. In future there are ALOT of weapons tutorials in the tutorials section - like Finalday says, please have a look and check them before posting these topics. If for no other reason than :
1) You don't have to wait a few days to find out answer, you can find it within ten minutes of looking
2) We don't then have to spend time typing out the answers, when you could have found it the day before

Post Sat May 15, 2004 6:12 am

I always figured that the lifetime was relative to the velocity. I.E. You have the velocity at 500, and the liftime at 3, that should get you 1500 range, and 500 speed right?

No!Stop! <_<....>_>.....*_*

Edited by - karatekid88 on 5/16/2004 9:52:26 AM

Post Sat May 15, 2004 6:34 pm

i went through some of the weapon tutorials and found the following.

lifetime is the range but with a difference.

if you want a range of say 800m then you have to use the following formula

LT = 800/700 = 1.1428
or in general
LT = r/700

thats all!

ittan

Edited by - ittan_v on 5/15/2004 7:36:26 PM

Post Sat May 15, 2004 11:16 pm

Karatekid you're exactly right. Multiply the speed by the lifetime for the range. It's as simple as that, no formulas involved

"Why hate good people for stupid reasons when you can hate stupid people for good reasons?" - Helzebel

Post Sun May 16, 2004 8:51 am

Wow, I think thats the first time I've been right! 8) cool! I can now tell people with confidence that that is the way it works. Somone recently asked me that, And I had to say I don't know. But now, I can tell them! Thanks for varifying it

No!Stop! <_<....>_>.....*_*

Post Sun May 16, 2004 8:53 am

I thought that was what i pointed out - didn't think i would have to spell it out for anyone though

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