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Help in getting weapons to drop

The general place to discuss MOD''ing Freelancer!

Post Fri Mar 26, 2004 10:57 am

Help in getting weapons to drop

I'm host of Freelancer Heaven, and like many server hosts, I like to run contests. One of them involves killing nomads and tractoring their weapons for points. I've tried to get the nomad blasters and cannons drop 100% of the time with no success. Here's what I added to the lootprops.ini file:


[PhantomLoot
nickname = special_nomad_gun01
toughness_range = 1, 100
percent_chance = 100.000000
num_to_drop = 1,1

[PhantomLoot
nickname = special_nomad_gun02
toughness_range = 1, 100
percent_chance = 100.000000
num_to_drop = 1,1


and of course it doesn't work. I still end up killing a random amount of nomads before they drop anything. These items are already on the nomad ships as cargo. I verified this in the loadouts.ini file, so I'm at a loss of what to do here. Can anyone help me? And please don't tell me to look in the "questions for newbies" topic, that's a lot to dig through. All I want is some help on what I'm doing wrong, or what I still need to do to make those nomads in the unknown systems drop their nomad blasters and cannons every time they die.

___________________________________
There is no knowledge that is not power.

Post Fri Mar 26, 2004 11:16 am

Pianohitus did some pretty intensive research into this area to work out what the numbers mean.

So - you are in right file,wrong part:

[mLootProps
nickname = special_nomad_gun01
drop_properties = 10, 646965, 646965, 0, 2, 1

[mLootProps
nickname = special_nomad_gun02
drop_properties = 10, 646965, 646965, 0, 2, 1

[mLootProps
nickname = special_gun01
drop_properties = 25, 646965, 646965, 0, 2, 1


Now - first number is the percentage chance of dropping - so 10% when.....over the amount of credits (level of player in effect) which is the second/third number. I knew how it worked, but never bothered really digging. This guy Pianohitus did, and you can see his original post here. Good and informative it was


Post Mon Mar 29, 2004 7:51 am

Thanks. Guess I've gotten it backwards on how the loot is handed out. Should've realized it myself.

And a big thanks to Pianohitus for figuring out how lootprops.ini works. Thanks!

___________________________________
There is no knowledge that is not power.

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