Fri Mar 19, 2004 12:56 pm by Yeggito
Alright, it's been discussed and here's our Mod as we plan tyo make it:
A New Sector with 5 Systems (the docking ring to Mannahttan is destroyed by the invading Rhinelanders)
1. Central Plaza (Front Endo for Commodietioxms Equipment, Bar and Commerece Bases like Agera, ryer etc.)
2. Industrial Sector: full of Smokestakes and pollution, this "system" will have all of our industial factions, +Junkers
3. Lower Levels Tghe city under the city, this is where you'll find all the crimanal factions, each with thier own cantina (base), with a jump to the Industrial Sector.
4. The Front Lines: The Skys are filled with Fighters, Gunboats and Capships from both Liberty and Rhienl;and, along with Weapons Platfroms (that will be modeld something like a tank) and foot soliders, close enough for a constant Battle. A small encampment on each side, and on the Rhienland side a jump to....
5. Rhienland Central Comand, our final system (we think), with the wreckage of part of the city and dark clouds. Here you'll find a large Rhineland base, full of Dry docks, wit hthe Rhinland Flag(?) flying above.
Each of these "Systems" are hopefully going to be somewhat large, with corporations in thier respective areas, and dry docks, buildings, SAM and AAA sites (weapons platforms with missles, turrets, respectavly) tunnels to the lower levels, the "high speed traqnsit system" (jump gates from system to system)
We might include a starting cutscene of the invading Rhienland forces, along with a quick explination of the situation. A topic beiong debated is that, when you start a new game, "enter the system" (fly through the 'to bwdestryed' docking ring, we haven't got that far) you have to evade an immensse rhineland fleet and escape to the central plaza. We still don't know.
Anyways, moorings will be stuck onto the sides of indiviudla buildings, and you can dock wit hthe. Agira, the Trade-Lane manufacture, will probably be in the plaza, with a nice looking building, where a munitions factory will be in the industrial sector with a dirty, smoke-ridden factory as a base.
Were going to need alot of help, which is (hopefully) covered in the Tutorial sections.
From dodging buildings in dogfights to exploring the trecherous lower levels, "The Fight for Liberty: THe Manhattan Project" is underway.