Thu Mar 04, 2004 2:09 pm by Chips
missiles use this:
hp_gun_type = hp_gun_special_x - where x = class of mount (ie hp_gun_special_1 is class 1)
Torpedoes use this:
hp_gun_type = hp_torpedo_special_1
Please note that hp_gun_type = hp_torpedo_special_2 is cruise disruptors...so you have a potential 2 class mount capability (ie missiles to class five on hp_torpedo_special_2 mounts, and missiles from 6-9 on hp_torpedo_special_1 mounts. You have to specify in the shiparch.ini to convert more mounts, or simply make missiles have this instead:
hp_gun_type = hp_torpedo_special_2
hp_gun_type = hp_torpedo_special_1
hp_gun_type = hp_gun_special_5
in the [gun part of a missile as then it can be mounted on those or other slots as well