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Monster mod that combines 3 of the biggest ones

The general place to discuss MOD''ing Freelancer!

Post Sat Feb 21, 2004 6:22 am

Monster mod that combines 3 of the biggest ones

I got a mod that has compined the Firebalence v3.30, SF weapon mod pack v1.3, Freelancer massive addon v1.1 and one that i have made from scratch. I dont know if i should give it to this site or not....i could give it to a different one. i dont know........oh and i am working on adding a hypergate that brings you to a whole new place not in sirius. Im still workin on the look of the hypergate. So if i get that done then its all done if anyone can help me with a new look for the hypergate could they tell me plz?

Edited by - PizzaPete on 2/21/2004 6:24:48 AM

EDIT: No need for ALL CAPS in the subject line please.

Edited by - Stinger on 2/21/2004 7:12:37 AM

Post Sat Feb 21, 2004 2:42 pm

DID you ask for permission from their creators?

Post Sun Feb 22, 2004 8:50 am

if It's just a bunch of cool looking systems and a bunch of 'interesting' ships to fly, and nothing else,(no new missions, factions, background for the new systems at least) it's just gonna end up as a " look what can be done w/ editing tools".
sorry, but there are a couple of modders out there that have really raised the bar for modding.
case in point, Massive Addon. I flew around it and the visuals were cool. however, there were no people in the bar to interact with and no missions to take. Just variations of what the equip/commodities shop sold.
got rather boring by the end of the run through.
and if you don't ask permission for others mod usage, you are gonna get sooooo flamed. not me personally as I haven't modded yet. but I know of the opionions/ feelings of others on the topic.
still, I am curious to see what you do put out. take your time and do it well/right.
good luck.

Post Sun Feb 22, 2004 9:02 am

if you could conbine all stuff from the mods loot etc ships guns etc that would rock

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