Fri Feb 06, 2004 3:10 pm by Burs
It certainly has something to do with INI files, but since I don't know anything about INIs, I will tell you how to EXTEND perishability in you saved game file (.FL file). You will have to decode your saved game with FL Codec (I think you can find it in the download section). Then open decoded file in wordpad or similar text editor and find a line with 'cargo = ' at beginning. It should look something like this:
cargo = 2999087814, 200, , 0.75, 0
______(hash ID#) (amount)(damage)
This means you have 200 units of Alien Organisms in your cargo and it has 25% damage, (1-0.75)*100. Just change 0.75 number to, let's say 2, and then this commoditity will perish after twice as time as normal commoditiy would perish.
It looks somewhat funny when you're checking your cargo hold (a long 'damage' bar below the icon), but the procedure does the job. I know it's a little complicated but I can only think of this way.
You can also try my 'Save Game Editor', which among all other stuff has ability to change amount and damage of any cargo item in your cargo hold. Check message with title 'Anyone interested in beta testing?' in discussion forum.
So much from me...
--------------------------------------------------------------------------------
Juni to Sinclair: You, doctor, can either be a live scientist on the run or a dead one in the ground! Which will it be?
Edited by - Burs on 2/6/2004 3:20:46 PM