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Christmas Comes Early!

The general place to discuss MOD''ing Freelancer!

Post Thu Dec 25, 2003 2:23 am

Christmas Comes Early!

http://www.crius.net/zone/showthread.php?t=8338

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Greetings,

I am happy to inform you that the first demo of the Reckoning mod is ready fow download.

http://www.scifi-3d.de/downloads/re...build241203.exe
http://www.scifi-3d.de/downloads/re...erv1_21BETA.exe

Reckoning Mod 003 Readme:

Introduction.
This mod is designed for use with FLMM 1.2 or above. The script should fail in earlier versions. This is due to the need to have FLMM dynamically generate a DLL for the name resources and infocards. Install as per any other FLMM mod.

Specifications.
This mod represents a consolidation of several existing ships in the previous test mods as well as the introduction of some additional ships. There are several things happening in this mod, and they will be spelt out below on a ship by ship basis.

Hornet.
This ship has been added as a separate ship to the existing FL shipset. In addition, it has replaced the Startracker for the Xenos ONLY. No other faction flies this ship at present. It is available for purchase at Pittsburgh for $200 for testing purposes.

Epee.
This ship replaces the Starflier globally. Whereever you used to see a starflier, you should now see an Epee. Prices, etc remain unchanged for this ship.

Ferret B.
This ship replaces the Startracker for the player as well as some factions. In this mod, some factions will still utilise the startracker, and in the case of the Xenos the ship will be swapped out with the hornet. Prices, etc. remain unchanged.

Ferret C.
This ship replaces the Liberty light fighter globally. There may be an issue with Mission 11 of the single player stream as some of these ships are supposed to be equiped with a cloak on a secret hardpoint. The loadouts of these ships have been changed to reflect a cloak on an internal point only, and hopefully that will work. Additional testing will be required for this change. Prices, etc. remain unchanged for this ship.

Thunderbolt.
This ship has been added and is available at Pittsburgh for $200 for testing purposes. It should remain effectively unchanged from the last mod.

Crossbow.
This ship has been added to the game and is available for $200 for testing purposes from the Battleship Missisippi in New York. It should be identical in performance and specification to the last mod.

Vindicator.
This is a new ship to the test mod and therefore will require some testing. It is available for $200 on Manhattan. Prospective buyers should see an Epee, Ferret and Vindicator on the ship lot before buying this ship.

Hellcat
This ship is added for testing purposes at this time. If it proves successful, we will be able to integrate it into the Liberty suite of ships.

Known Issues.
Missiles can now be mounted on CD mounts as well as weapon mounts. Weapon mounts will be removed as more issues with the loadouts are resolved. Mines have yet to be incorporated into Torpedo mounts as well. This will be released later.

Version Control
20031020:1700 Initial Release.
20031117:1700 Test release planned to feed into Candidate Release for later on.
20031125:2100 Vindicator now emplemented as Bretonian Elite replacement.

[IMGhttp://www.crius.net/zone/attachment.php?attachmentid=311&stc=1&thumb=1[/IMG
[IMGhttp://www.crius.net/zone/attachment.php?attachmentid=312&stc=1&thumb=1[/IMG
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While this release contains slightly less ships than the previous version, it should be much more stable, and thus less likely to die horribly for no reason! Huzzah!

Post Thu Dec 25, 2003 5:28 am

Hell yeah!!! Nice to see it done! Even if its only a demo. Is this mod still going to be a part of TNG too?

Sir Spectre

Edited by - Sir Spectre on 25-12-2003 05:29:12

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