Mod that would change the game dramatically
It's the thing about the forward mounted guns rotating independently from the ship to hit things in a wide cone of fire, allowing you to do some mad strafing and maneuvers and still hit somebody. Juking while pointing the crosshairs on your target is the sole method of killing without getting killed, and the AI is especially annoying at hitting me like that. If the crosshairs were slaved solely to maneuver the ship rather than aim the guns independently, it would change the game.
I would like to know if it's possible to change that so that the forward facing guns have a smaller cone of fire or fire forward only and you must maneuver the ship to hit the enemy. This would place more emphasis on good maneuvering as you must be pointing directly at someone to hit him. It would also make transports and capital ships valuable: Fighters would have to attack them head on rather than at angles and would get mauled by turret fire unless they had a strategy. Just increase speed and weapon lethality, and you've got a game that becomes much more interesting.
It would automatically balance capital ships against fighters as the fighters wouldn't be able to dodge and attack at the same time versus hulking cruisers. It would also make it more difficult to survive a head-on battle when outnumbered. It would be interesting to see this is a total conversion mod with new ships and capital ships.