Nomad capital encounters crashing the game
[zone
nickname = ... (I know this)
pos = ...
shape = ...
size = ...
visit = 128
sort = 99.500000 (what does this mean?)
toughness = 19
density = 32 (and this?)
repop_time = ...
max_battle_size = ...
pop_type = Background (and this?)
relief_time = 35 (this?)
faction_weight = fc_n_grp, 7
encounter = area_battleships, 19, 0.25 (and this number?)
faction = fc_n_grp
encounter = area_ap_defend, 19, 0.25 (this?)
faction = fc_ap_grp (my own new faction, but this is ok. the encounters of this faction are only fighters and do not crash the game)
My Nomad battleship encounter is one battleship and five gunboats:
[EncounterFormation
ship_by_class = 1, 1, sc_battleships
make_class = wanderer
pilot_job = assault_leader_job
ship_by_class = 5, 5, sc_gunboats
make_class = wanderer
pilot_job = assault_job
formation_by_class = battleship_wall
behavior = wander (not sure what this means)?
arrival = cruise
allow_simultaneous_creation = no
zone_creation_distance = 0 (can the problem be this number; is it to low?)
times_to_create = infinite
[Creation
permutation = 0, 3 (what does this mean?)
Please help, so that I can make the Nomad capship encounters do not crash the game!!!