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Free worlds

The general place to discuss MOD''ing Freelancer!

Post Fri Nov 14, 2003 1:04 pm

Free worlds

does any one here think that the peaple at free worlds have made such an accomplishment ok it only three systems but they had crafted a star destroyer so it looks nice anr like the real thing made new ships planets mineing areas removed jump gates and docking rings and put bouys in to make it fell more real as well as improved cruise speed to 800 and removed tade lanes. made new npc models so the imperials have a uniform that looks like the real thing new species bounty hunters look like boba eacch system as a diffrent feel and is unquie compared with the old ones which where all the same crete malta same london new york same ect. and all the ships have better graphics than the first ones all the missions are harder givining it a feel of a real universe.



Edited by - bob3terd on 14-11-2003 13:17:51

Post Fri Nov 14, 2003 2:16 pm

@terd you either need to punctuate or take a breath, that post is unreadable mate

Post Fri Nov 14, 2003 2:28 pm

Well - to do what they have done is not easy, but not that amazingly difficult either, as for removing stuff - just delete it from the files. The bit that is IMMENSELY difficult, is making it so that it won't crash like heck all over the place. Freelancer doesn't like it if you remove certain things, so it is a testament to their ability in making it work at all . <--(full stop!)

I have been highly impressed by their mod - its great!

Post Sat Nov 15, 2003 12:42 am

Yes they have made some nice accomplishments but it is not stable. There are more errors than code almost in their latest release. Then there is the lack of balance. All in all its a good start and I look forward to seeing a lot of improvements.

Primary Developer of the =EOA= Players Consortium

Post Sat Nov 15, 2003 1:13 am

needs to be single player playable too...

Post Sat Nov 15, 2003 1:53 pm

I doubt that will ever happen.

Primary Developer of the =EOA= Players Consortium

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