Loot Question
Hiya,
I have been trying to mod FL so that when you blow up a ship, there are greater loot dropped....for example, a Blood Hound that has a Molecular shield, when you destroy it, i want it to have a chance of dropping that shield and stuff like that.
I know you Edit the (rmlootinfo.ini) file to alter the loot stuff, but i have no idea how to make it drop more stuff. (it has to carry it for it to be dropped)
I am soooo bored of it just dropping Nanobots and Shield repairs.
I have read the tutorial about modding, but it doesn't tell you what you edit to make the drops more frequent.
If you can help, let me know.
thanks in advance,
JamieK
I have been trying to mod FL so that when you blow up a ship, there are greater loot dropped....for example, a Blood Hound that has a Molecular shield, when you destroy it, i want it to have a chance of dropping that shield and stuff like that.
I know you Edit the (rmlootinfo.ini) file to alter the loot stuff, but i have no idea how to make it drop more stuff. (it has to carry it for it to be dropped)
I am soooo bored of it just dropping Nanobots and Shield repairs.
I have read the tutorial about modding, but it doesn't tell you what you edit to make the drops more frequent.
If you can help, let me know.
thanks in advance,
JamieK