Demo Modding - General Issues
I'm a medium experience modder (which is about the best you can get when you're using the demo). Anyway, what I would like to see happen in the topic is a general discussion of problems modding in the demo and how people have solved them.
To start with here are two major issues
1. The level 1 money limit.
There is a solution! The limit is hard coded into the content.dll file.
If you download OpenSP 1.1 it replaces the file and fixes this problem
2. Jump Gate access.
While OpenSP will open the gates, when you use them you just find yourself in a looping tunnel animation. I suspect that this is in the .FX files. I have checked the INIs against the Freelancer SDK and they match
UPDATE:
I have found that you can't jump out of MOD jumpholes in New York either.
Perhaps the game engine is blocking access in and out of the New York system.
Do you think it would be possible to change the IDs of the System and trick the engine?
BTW: Spam and BlazeMe, I get your point [;-). I will probably [I hope get the game soon. Anyhow, I'm in this for the challenge, seeing the other systems is a bit of a waste of time, there's a lot of stuff missing.
The Seeker
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'Oh my, I feel quite beside myself"
Edited by - the_seeker on 27-10-2003 08:52:33