non moving nomads? That'll be missing engine or powerplant then. Check loadouts, and then check the force of engine as well - make sure its about 3mil for battleship i think it is.........
Okay - for order, faction_prop.ini file:
[FactionProps
affiliation = fc_or_grp
legality = unlawful
nickname_plurality = singular
msg_id_prefix = gcs_refer_faction_fc_or
jump_preference = jumpholenpc_ship = gd_gm_ge_fighter4_d1-8
voice = pilot_f_ill_m01
voice = pilot_f_ill_m02
mc_costume = mc_fc
space_costume = pi_pirate1_head, pi_orillion_body, comm_br_guard
space_costume = pi_pirate4_head, pi_orillion_body, comm_rh_alaric
space_costume = sh_male4_head, pi_orillion_body, comm_br_guard
space_costume = ge_male2_head, pi_orillion_body, comm_rh_alaric
space_costume = ge_male4_head, pi_orillion_body, comm_br_guard
space_costume = ge_male1_head, pi_orillion_body, comm_rh_alaric
firstname_male = 226608, 226741
lastname = 227008, 227307
rank_desig = 197128, 197129, 197130, 10, 15
formation_desig = 197808, 197820
formation = fighters, fighter_basic
formation = freighters, freighter_basic
formation = freighters2, freighter2_basic
They have NO SHIPS!! Give them something to fly dude, like this:
[FactionProps
affiliation = fc_or_grp
legality = unlawful
nickname_plurality = singular
msg_id_prefix = gcs_refer_faction_fc_or
jump_preference = jumphole
npc_ship = gd_gm_ge_fighter4_d1-8
npc_ship = gd_gm_ge_fighter4_d9
npc_ship = gd_gm_ge_fighter4_d10
npc_ship = gd_gm_ge_fighter4_d11
npc_ship = gd_gm_ge_fighter5_d12
npc_ship = gd_gm_ge_fighter5_d13
npc_ship = gd_gm_ge_fighter5_d14
npc_ship = gd_gm_ge_fighter6_d15
npc_ship = gd_gm_ge_fighter6_d16
npc_ship = gd_gm_ge_fighter6_d17-19
voice = pilot_f_ill_m01
voice = pilot_f_ill_m02
mc_costume = mc_fc
space_costume = pi_pirate1_head, pi_orillion_body, comm_br_guard
space_costume = pi_pirate4_head, pi_orillion_body, comm_rh_alaric
space_costume = sh_male4_head, pi_orillion_body, comm_br_guard
space_costume = ge_male2_head, pi_orillion_body, comm_rh_alaric
space_costume = ge_male4_head, pi_orillion_body, comm_br_guard
space_costume = ge_male1_head, pi_orillion_body, comm_rh_alaric
firstname_male = 226608, 226741
lastname = 227008, 227307
rank_desig = 197128, 197129, 197130, 10, 15
formation_desig = 197808, 197820
formation = fighters, fighter_basic
formation = freighters, freighter_basic
formation = freighters2, freighter2_basic
TO give them your own ships, see previous page, where i describe how to do it in great detail, from choosing the ship all the way to seeing it in the sky. Seriously - you shoulda checked last page..............cause 90% of anything your after is IN THIS THREAD! lol. DUnno how many times i have to say that
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