feedback requested please
As many others are doing, I am creating my own mod. Though the many currently available are all well done and great fun too play I feel they still all result in an arms race, where all players strive to get the most powerful ship in the game. I am attempting to create a mod that allows a light fighter and a very heavy fighter to compete equally. Though the light fighter is much more fragile and carries a greatly reduced payload, it has the advantage of greater manuverability as well as a shorter cruise charge time, allowing it to pick where and when it engages the heavy fighter.
Despite this I still intend to implement gunboats, cruisers and Battleships, but emphasising their roles in combat rather than simply making then Very powerful.
For example, a battleship is designed to attack bases and other capital ships. As a result, its weapons are not designed to attack fighter. Though powerful, they are slow to target and have difficulty tracking a fighter at full speed
If anybody has any thoughts about what else I could implement, or how best to go about a mod like this, I would greatly appreciate the response, and if people take an interest hope to upload the mod for beta testing
thanks in advance - Thallelus
Despite this I still intend to implement gunboats, cruisers and Battleships, but emphasising their roles in combat rather than simply making then Very powerful.
For example, a battleship is designed to attack bases and other capital ships. As a result, its weapons are not designed to attack fighter. Though powerful, they are slow to target and have difficulty tracking a fighter at full speed
If anybody has any thoughts about what else I could implement, or how best to go about a mod like this, I would greatly appreciate the response, and if people take an interest hope to upload the mod for beta testing
thanks in advance - Thallelus