Don't ask what players want in a mod, think of what YOU want in your mod. For instance, I live in in the American state of Connecticut. Since it seems en vougue for American system modders to base a Liberty system on their home state, I would contemplate adding such a system to Liberty space.
Since I was an avid Privateer fan many years ago, I might also contemplate an Independant world system called Gemini and load it up with some of the bases and characters from the first game.
I also have a slightly bent sense of humor, so I might want a new Corsair system which has a planet called Morocco, orbited by a moon named Gibralter, then put one small station called "Barbary Post" in the system (insert pun dmage here).
I could go on and on and on with ideas for creative initiative. Get the editing tools, play around with some xperiments, but release nothing until you decide you have what *you* want.
I put the "fun" into "dysfunctional."