new fighter
v0.1
v0.2
-transparent glass.
v0.3
- scaled down a bit.
- much greater transparency.
- interior cockpit.
This is not an "Uber" ship. it is not meant to satisfy the destructive desires of the 8-100 weapons mount lamers. This is just my first jab at modeling and skinning. A better skin is in the works by Victor. This is a beta of the Manticore heavy fighter. It has a high armor rating, 4 weapon mounts (2xclass8, 2xclass10), 1 turret (class8) and two torpedo mounts. It currently comes with class 8 shields. other mount pts are included for CM and Mine as well as a headlight, 5 docking lights, 8 running lights, 3 engines and 3 thrusters. Future version will include 2 new rail gun type weapons that will fit neatly under the wings.
Screenshots: one two
Notes:
I have given all HpWeaponXX mounts a 0 left and right movement. I tried to restrict the y-axis as well .. but it didn't work .. any info on doing this would be appreciated(making them fixed instead of revolute does not work either). I do not think this limits the ships combat ability in anyway as the primary ini file for the game describes a 40 degree firing arc for all weapons anyway (40 degrees from the muzzle of the weapon .. not a rotating arc for the weapon).
I have not included a cockpit, but I am working on it. Any good information on how to add the cockpit mount point to the ship would be appreciated.
I have not adjusted the maneuverability yet .. next version for that (after I play with numbers to see exactly what they do).
Constructive criticism is welcome. let me know how it works for you.
Oh .. and the lods are not adjusted .. yer invisible leaving and landing. I've searched but haven't found anything on creating the lod1 node for my cmp file. Any info on that would be welcome too.
If you notice that the weapons and equipment are just a hair above the skin of the aircraft .. that is because I just added mounting studs since just trying to mount to the skin was messed up and I have not added them to the uv mapping yet.
manticore beta .. the fighter is currently available at pittsburg.
I think this will work with flmod this way (I just zipped my mod directory and changed the extensions).
I refuse your invitiation to join your hallucination.
Edited by - seawolfe02 on 30-08-2003 01:46:27
Edited by - Seawolfe02 on 01-09-2003 18:18:56
Edited by - seawolfe02 on 01-09-2003 18:20:32