creating skins
okay .. I have a bunch of really cool models that I have been working on and I've broken out the meshes and mapped them to generic skins. Victor is playing with one of the models (for creating the actual skin we will distribute it with) but I'd like to get in on the action. Are there any decent tutorials about creating realistic ship skins (weathering, paint chipping, faded markings and the like). If so please post the URL. If there are some good answers to this I might suggest a sticky with those links in the tutorials forum or one of us creating a tutorial on creating good realistic skins.
btw .. I use Photoshop 6 (thinking about buying the upgrade)
I refuse your invitiation to join your hallucination.
btw .. I use Photoshop 6 (thinking about buying the upgrade)
I refuse your invitiation to join your hallucination.